(pen)o (g)Boundary Lines(pen) (pen)-> Replace each inequality sign with = to get a (g)boundary(pen). (pen)-> (g)Solid boundary(pen): <= or >= includes the line. (pen)-> (g)Dashed boundary(pen): < or > excludes the line. (pen)-> Shade the (g)half(pen)-plane that satisfies the inequality. (pen)-> (g)Test(pen) a point not on the boundary. (pen)-> Example: y > 2x - 3. (pen)-> (g)Test(pen) (0, 0): 0 > -3 is true, so shade above. (pen)-> Example: x < 2 uses a dashed vertical boundary at x = 2. (pen)-> Points on x = 2 are (g)excluded(pen); shade left. (pen)o (pu)Sign Reversal(pen) (pen)-> Multiplying or dividing by a (pu)negative(pen) reverses the sign. (pen)-> Example: -3y <= 12 becomes y >= -4. (pen)-> Dividing by -3 (pu)flips(pen) <= to >=. (pen)-> Example: 2y > -4x + 8. (pen)-> Divide by 2: y > -2x + 4, with the (pu)sign unchanged(pen). (pen)-> Rewrite 5 - 2y < x by isolating y carefully. (pen)-> -2y < x - 5, then y > -0.5x + 2.5. (pen)-> The division by -2 (pu)flips(pen) < to >. (pen)-> (pu)Test(pen) (0, 3): 5 - 6 = -1 < 0 is true. (pen)o (br)Overlap(pen) (pen)-> The (br)feasible region(pen) satisfies every inequality at once. (pen)-> Shade each half-plane lightly, then keep the (br)common part(pen). (pen)-> Example: y >= x and y <= 4. (pen)-> The (br)overlap(pen) is above y = x and below y = 4. (pen)-> Point (1, 3) (br)satisfies both(pen): 3 >= 1 and 3 <= 4. (pen)-> Point (5, 2) (br)fails(pen) y >= x. (pen)-> Example: y > x and y < x - 2 has (br)no overlap(pen). (pen)-> (br)Empty overlap(pen) means the system has no solution. (pen)o (y)Bounded Region(pen) (pen)-> A (y)bounded region(pen) fits inside a finite polygon. (pen)-> (y)Bounded(pen) describes extent, not whether edges are included. (pen)-> A (y)dashed boundary(pen) excludes its points, so it is not closed. (pen)-> Example: x >= 0, y >= 0, x + y <= 6. (pen)-> The (y)vertices(pen) are (0, 0), (6, 0), and (0, 6). (pen)-> Points on x + y = 6 are (y)included(pen) by <=. (pen)-> The region is a (y)triangle(pen) with finite area. (pen)-> Example with x > 0 (y)excludes(pen) the y-axis edge. (pen)-> It excludes (0, 0) and (0, 6), but stays (y)bounded(pen). (pen)o (hp)Unbounded Region(pen) (pen)-> An (hp)unbounded region(pen) extends without limit. (pen)-> Example: y >= x + 1 and x >= 0. (pen)-> The region continues (hp)up and to the right(pen) forever. (pen)-> Its only (hp)vertex(pen) is (0, 1). (pen)-> A single vertex does not make the region (hp)bounded(pen). (pen)-> (hp)Test points(pen): (0, 2) and (10, 20) both satisfy. (pen)-> (hp)Boundedness(pen) concerns the whole region, not one corner. (pen)-> (hp)Parallel boundaries(pen) may leave a strip or no overlap. (pen)-> Example: y > x and y < x + 2 gives an (hp)unbounded strip(pen). (pen)o (hp)Real Constraints(pen) (pen)-> Count variables in whole items; add (hp)nonnegative constraints(pen). (pen)-> Example: x caps and y shirts, with x + y <= 40. (pen)-> If (hp)at least(pen) 10 caps are needed, add x >= 10. (pen)-> If shirts cost $8 and caps $5, $300 gives 5x + 8y <= 300. (pen)-> The (hp)feasible region(pen) is the overlap of all constraints. (pen)-> Check a candidate such as (20, 12): 20 + 12 <= 40. (pen)-> Cost: 5(20) + 8(12) = 196 <= 300. (pen)-> A (hp)fractional point(pen) may be infeasible if items are discrete.